Tag Archives: Social

May
24
  • Cubic Telecom Secures $5.2M To Create Devices That Roam Mobile Networks Cheaply

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    cubictelecom_logoWe’re all familiar with the bill shock associated with roaming abroad with our cellphones. There are plenty of players that allow you to swap out your SIM card and use cheaper traffic, including Cubic Telecom. However, that process is tedious. So Cubic has secured new funding to enable a range of tablets and notebooks to have their technology built into partner devices. To do this they’ve raised a further $5.2 million in funding from Enterprise Ireland, Qualcomm Incorporated, ACT Venture Capital and TPS Investments.

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May
24
  • AngelPad’s Sixth Batch Of Startups Includes Companies Working On Drones, Storage, And More

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    angelpadAngelPad, the San Francisco-based accelerator founded by former Googlers, held its sixth demo day yesterday. I wasn’t there (I know, it’s super-embarrassing), but I did get to meet with founding partners Thomas Korte and Carine Magescas today to talk about the newest batch of companies.

    Magescas said that in the three years since AngelPad was founded, “the premise of what we had in the beginning has been validated.” That premise breaks down to three main ideas, she said. First, she and Korte “push [the startups] really hard.” That’s particularly important in the company’s early stages, Korte said, because it can be hard for the founders to get honest feedback from their family and friends, and because making a relatively small change can have a big effect on a startup’s ultimate trajectory.

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May
24
May
24
May
24
  • A Vibrator Called Limon

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    20130501155409-L2_with_lemons_pinkNo longer just an oddly flavored potato chip, the Limon is also a new sexy-time vibrator from a startup called Minna. The company is looking for backers for its “couples’ vibrator”, which just so happens to look like a pink lime-lemon hybrid.

    However, the Limon is no lemon or lime. It’s an ultra-powerful bullet vibrator that is controlled by how hard you squeeze it. That is, the harder you squeeze the lime part of the Limon, the harder the lemon-style tip will vibrate.

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May
23
  • Pandora Stock Jumps As Revenue Beats The Street, Grows 58% To $128.5M; Mobile Ad Revenue Hits Record High

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    7163-pandora-radio-logoPandora has had a busy quarter. In March, the social radio company saw its long-time CEO Joe Kennedy abruptly step dow , leaving the board to scramble to find a replacement. On the bright side, Kennedy’s exit, while likely a result of stress, followed relatively good times for Pandora. And it’s continued to push forward since. Pandora launched an ad-free version for Windows 8 in March, surpassed 200 million users (with over 140 million accessing Pandora via mobile) in April, then launched a “Premieres” station for U.S. users and deepened its Facebook integration with a new Timeline App. Today, Pandora’s first quarter earnings reflected this flurry of activity, as the company saw GAAP total revenue increase 97 percent year-over-year to $83.9 million (with non-GAAP mobile revenue of $86.7 million), which outpaced mobile listener hour growth at 47 percent year over year. Meanwhile, total revenue came in at $125.5 million, representing 55 percent year-over-year growth and non-GAAP total revenue of $128.5 million. What’s more, share of total U.S. Radio listening for Pandora grew to 7.33 percent in April — an increase from 5.86 percent in the same period last year. This news followed a strong earnings report from Pandora for the fourth quarter as well, thanks chiefly to mobile revenue growth of 111 percent year-over-year (to $80.3 million), which caused the company’s stock to jump for joy. Based on this performance, Wall Street expected the trend to (mostly) continue for Pandora in the first quarter, with forecasts pegging revenue at $123.9 million (on losses of $0.10 per share) for the quarter, compared to a loss of $0.09 per share for Q1 last year — and revenue of $123.5 in Q4. And so it did. Of his company’s performance, Kennedy said: Mobile listening hours and mobile ad revenue reached record highs, with growth in mobile ad revenue exceeding growth in mobile listening hours. During the quarter, we successfully implemented a mobile listening limit, enabling us to manage our content acquisition costs with minimal impact on listenership or revenue growth. Pandora’s subscriber base surpassed 2.5 million, adding more net new subscribers in the quarter than in all of fiscal 2013, giving Pandora the largest US streaming subscriber base of any music service. It’s also interesting to note that Kennedy resigned after last quarter (as mentioned above), yet Pandora’s release today names him as Chairman and CEO. It seems either Pandora’s copy editors need

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May
23
  • With Metrics Up Since Acquisition, Parse Could Get Developers Integrating Facebook And Buying Ads

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    platformlogoAfter being acquired by Facebook, the mobile back-end service Parse has been extremely busy integrating itself into the company, as well as launching new services like web hosting for developers. The service has built tools to help developers focus on the front-end of their product, while handling all of the messy back-end things like cross-platform compatibility and testing. Naturally, Facebook integration is easier than ever for mobile developers thanks to the acquisition. Its been six years since Facebook’s Platform launched, and during a whiteboard session at its Menlo Park headquarters, the company discussed just how far its come. Doug Purdy, Director of Product Management and Mike Vernal of Facebook Platform led the discussion. Ilya Sukhar, recently joining Facebook with Parse, sat in on the discussion as well. Purdy set up the conversation about next steps by saying: “We’ve been thinking about how we can provide tools to developers to enable a more cross-platform world. We’re trying to create a platform that developers can build something that spans over devices and makes people the center. Regardless of the device that you or your friends are on, everyone can have a rich experience.” Ilya Sukhar, co-founder of Parse talked a bit about Parse’s beginnings and day four at Facebook: If you think about applications broadly, there’s the front-end, and below the hood there’s a lot. The data side, how you sync it back to the server, the databases. None of these things bring value to the users or differentiate apps. Our SDKs make this dramatically easier for everyone. I was originally building mobile apps myself. I was spending a lot of time building things over and over again, things that were quite hard and painful. It’s time that I could have spent on the actual user experience or the utility of my app. So I decided to build Parse. We’ve grown from one person to 24. Since day one, we’ve had 80K apps, 200M installed apps. Generally, the community is very excited. All of our metrics are up and it’s been a really fun time. It’s good news that things are going smoothly, and it’s clear that Facebook sees Parse as a huge part of its developer ecosystem push for the future. As far as new services, Sukhar says the team, which is still operating independently, speaks to developers about what should come next. One of the top features that gets requested

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May
23
May
23
  • Loom Is Building A Better iCloud

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    Loom-logoBarely a month or two after launching the Y Combinator-backed photo-sharing service Popset, the team realized they were solving the wrong problem. Users weren’t struggling to share their photos with groups; they needed tools to help them organize and manage their photo libraries across a variety of platforms and services. So the company decided to change its course, and today it’s announcing what it has in store: Loom, a cloud storage and syncing service that’s like a better alternative to iCloud. “People were requesting features and giving us feedback that caught our attention,” explains Popset and now Loom co-founder Jan Senderek. After interviewing hundreds of users over a month’s time, the founders had a better idea of what its user base wanted. People told the team of their awful routines for managing photos – backing them from iPhones to external hard drives, having to sync them through iTunes, how quickly the photos ate up precious disk space on their portable devices and MacBook SSD drives, and so on. “There are so many thing that are wrong, and it’s kind of obvious how to solve that – by simply putting everything in the cloud and making it accessible to you on all your devices,” says Senderek. That, of course, is the promise of Apple’s iCloud. But it doesn’t seem to work as well as it should. In recent months, Apple users and developers have become increasingly frustrated with iCloud, which has proved to be difficult, buggy, and confusing to end users. “People don’t really understand iCloud. They don’t understand what Photostream is or how it works,” Senderek explains. “It actually makes the problem worse.” Photostream, which saves the last 1,000 photos on your device, appears like a separate album, which also confuses some users. The team, which also includes co-founders Philipp Wein and Daniel Wagner, realized they had a choice to make. They could either double-down on Popset or respond to the problems users wanted fixed with a whole new product. They chose the latter. Popset users were notified at the beginning of this month that the service would be closing in June, and were offered a downloadable .zip file of the photos they had shared. The new product, Loom, puts all your photos and videos in the cloud, allowing you to empty your Camera Roll and reclaim lost disk space. Designed to replace the native Photos app, Loom instead uses smart technology to intelligently cache photos and

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May
23
  • Evernote Adds Reminders To Help Users With To-Do’s, Tasks & Projects

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    reminder_add_macFor those who use Evernote as a to-do list application, the service just became more useful today with the launch of a much-requested feature: reminders. Available to both Evernote and Evernote Business users on Mac, iOS and web (to start), the option now appears as an alarm clock icon at the top-right of the note on Mac and web, and the bottom of the note on mobile (iPhone and iPad). Though a seemingly minor addition, the feature actually addresses the top three user requests, Evenote’s VP of Marketing, Andrew Sinkov, explains in the official announcement about the release. Besides the reminders themselves, users wanted a way to more quickly created note-based to-do lists as well as pin notes to the top of their Note list. Now, all of these items are supported. Reminders are simple to use – you just click the button, add a time and time, and then you’ll get both an in-app alarm as well as an optional email when a reminder is due. The note title will also appear in a new section at the top of your Note list, and you can reorganize Reminders by dragging them around. When the task is complete, you tap the check or, on iOS, swipe to remove the Reminder from your list. Though everyday organizers will appreciate the addition, of course, the feature is also useful for Business users, and it’s supported in Evernote’s shared notebooks. The end result turns a shared notebook into a something that’s sort of like a very basic project management utility. Evernote itself uses Reminders for the company’s Video Projects, Sinkov says. Reminders could also appeal as an alternative to the common hack of using Calendar appointments when all you really needed was a simple reminder, not a scheduled meeting. Evernote makes a few other suggestions for Reminders which also see in encroaching more into the calendaring space, including birthday reminders and doctor’s appointments (with notes and questions attached), as well as packing checklists. The company has been busy expanding its feature set designed for business users in recent months, having not only taken the app to new markets, including a localized version for China, but also enabling enterprise-ready options like a Business Library, Related Notes, and improved search. This new Reminders option is something personal and business users would both want, however. Evernote is now working to bring the Reminders feature to other platforms, and

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May
23
  • Pinterest API Documentation Briefly Reappears On New Developer Site

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    Pinterest Pin It Forward UKRemember how over a year ago, everyone was all excited about the forthcoming Pinterest API? CEO Ben Silbermann even teased its release in a March 2012 email to Pinterest users detailing a Terms of Service change. And API documentation even once popped up on the site, only later to lead to a 404? Well, don’t get all excited again, but the API documentation has returned…um, sorta.* This week, when Pinterest announced support for more pin types (product, recipe, and movie pins) as well as a new Pin It button that works in mobile apps, it also launched a developer site at developers.pinterest.com. The company says the site will be the home to some of the existing documentation and resources that had previously lived on the Pinterest Business site, as well as the new information on the pins and the mobile Pin It button. “Over time, as more tools become available to third parties, we will continue to post resources on this site,” a Pinterest spokesperson says. New tools like that long-awaited API, perhaps? Though not directly linked on the site itself, an easy guess at the URL structure led to this –  http://developers.pinterest.com/api/ - a section which contains some half-written (if that) documentation about the Pinterest API. Details are limited, but the site speaks of a restful, JSON API and offers a couple of sections with very little additional info. (See screenshot below). Previously, the company had been asking developers interested in an API to fill out the form here to “be one of the first to know when it’s ready.” However, several very interested developers tell us that they have yet to hear from Pinterest about the API or even the new Developer site itself, in fact. * Of course, after asking Pinterest about this page, it disappeared. (The API page now redirects to the main Developers site). Sorry you can’t see it for yourself. “We are still working on finishing up this page. It is currently not linked to from anywhere else on the site,” the spokesperson says. “We’re still working on some kinks and want to make all of the content and what’s available is great before releasing.” This isn’t the first time API docs appeared on Pinterest’s homepage before disappearing, so this appearance alone doesn’t guarantee a timeframe for its arrival. But it’s promising. Plus, Pinterest’s recent launch of richer pins and mobile buttons shows that the company is now

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May
23
May
23
May
23
  • Shazam Revamps Its iPad App For Second Screen Action, Can Now “AutoTag” In Background While You Watch TV

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    iPad Retina GUI PSDAlthough the majority of Shazam‘s over 93 million U.S. users still use the app on their smartphones to identify, tag and share the songs they’re “hearing,” a growing chunk of that user base – around 10 million in the U.S. last year – has used Shazam to identify TV programs and ads. Today, the company aims to better serve this audience with the release of a new, universal iOS application which introduces a number of new features, including the ability to have the “shazaming” process run automatically in the background. This feature, called “Auto-Tagging,” is the standout in today’s release. Before, users had to kick off the tagging option by tapping on the screen, then waiting while Shazam listened and then identified the sounds they were hearing, whether that was music, a TV show or a TV ad. While that’s still how things will work on the smartphone version, the updated iPad app now offers a more passive experience, designed for those using the app as a second screen while watching TV. Notably, the feature will not be switched on by default. Instead, after downloading the updated version, users will be walked through a brief tutorial that explains what Auto-Tagging is all about, then allowing users to switch it on, if desired. If they do so, the app will run in the background, listening for anything it can identify, and loading those items into a carousel at the top of its homescreen. From here, users can interact with the content much as before – sharing it on social media, buying the song, show or movie from iTunes or Amazon, or in the case of TV shows, learning more about the cast and episode, viewing a playlist of songs in the broadcast,  or heading off to sites like Wikipedia, IMDb, the official website and/or store, and more. Some TV shows will work continue to work with the company to offer enhanced experiences, like “American Idol” had done in the past, and “The Voice” is doing now. These experiences are generally offered to TV show producers for free, with the stipulation that they have to promote Shazam on air. However, the Fiat Brand and Fox Broadcasting Company are sponsoring the new app for the first three months after today’s debut, which is a paid relationship. “Auto-tagging sets us apart from the industry,” explains Shazam’s EVP of Marketing, David Jones of the app’s big new feature.

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May
23
  • Jawfish Games Launches Its Real-Time, Multiplayer Platform For iOS, Android

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    Screen Shot 2013-05-23 at 8.55.49 AMJawfish Games, a Seattle-based startup run by a former professional poker player and the engineering team that built the Fult Tilt Poker site, launched a gaming platform that can host more than 100,000 simultaneous players in real-time tournaments across iOS, Android and the web. While asynchronous, turn-based games have done well on mobile platforms and Facebook over the last five years, pure, real-time multiplayer games haven’t caught on as quickly partially because data connections haven’t been fast enough and because a game developer would need a critical mass of players to match them synchronously. But Jawfish, which has raised $3.65 million in funding from firms like Founders Fund’s angel fund, Right Side Capital and other angels, says it has built a platform to do just that. Their platform can support more than 100,000 simultaneous players and host 1 million tournaments for less than $10 in bandwidth. They initially came out with a few games in partnership with Seattle’s Big Fish Games, but now they’re bringing out more of their own titles. Because Jawfish’s CEO Phil Gordon is a championship professional poker career who has hosted The World Series of Poker and published five books on the game, the company is doing a poker game (of course). The poker game is designed to have the look and feel of a broadcasted game with Gordon’s running commentary throughout play. They’ve also launched a basic word search game, called Jawfish Words, that lets players compete on the getting the highest scores, finding the longest words or the most diagonals. There more obscure goals too, like finding the most words with a single vowel. They launched that game last month through a partnership with Amazon. The company has pointed out some promising stats: the average player spends 21 minutes and plays 10.7 tournaments a day. Each tournament is about 60 to 90 seconds long. They plan to building out a suite of classic games, from casual to casino titles that make use of the platform. “Basically what we’re looking to do is to take games that people know and love and reinvent them for multiplayer real-time tournaments,” Gordon said. “That’s exactly what we’re going to do across a wide spectrum of games.” While Jawfish hasn’t opened its platform up to third-party developers, there are other gaming networks that add multi-player mode to indie titles that are blowing up. Nextpeer, an Israeli startup, went from having

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May
22
  • GiftCards.com Agrees To Buy Giftly To Grow A Mobile Platform

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    giftly-logoGiftCards.com, a Pittsburgh-based company that has been around for more than a decade and has sold 5 million gift cards, agreed to buy San Francisco startup Giftly to grow out a mobile platform. The terms of the deal weren’t disclosed, but Giftly had raised about $2.8 million from investors including Baseline Ventures, SoftTech VC, Floodgate, Thrive Capital, and Techstars’ David Tisch. Giftly’s acquisition follows a number of other ones. Karma was picked up very early by Facebook although it may not produce meaningful revenue for some time for the social network, according to its earnings results earlier this year. Another gifting startup, Giftiki, which pooled together people’s money to get gifts, was acquired by Launchrock. Giftly built a platform that avoided the hassle of individually dealing with merchants and point-of-sale systems. They came out with a native mobile app last fall that made it easier to send presents to friends and family. The company’s platform didn’t put any limitations on what kinds of presents you could send because the company had a web of relationships with banks and credit card processors. When a recipient would go to redeem their gift, they would pay out of their own pocket, but Giftly would reimburse them that amount through their credit card. GiftCards.com said Giftly will be rolled into their operations, but will maintain offices in San Francisco. “We will continue to build out Giftly,” said Giftly’s CEO Timothy Bentley. “Our backend infrastructure will be used for their next generation products. We’ll continue to expand the ways our technology and services are available to developers, through our API, and merchants, through our merchant services.” The company is also looking to raise a first venture round, even though it’s been around for more than 10 years. That round will go toward completing the acquisition of Giftly. GiftCards.com has been around since 1999; they sell personalized, pre-designed and discount gift cards.

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May
22
May
22
  • New Service Called Deeplink.me Will Let Mobile Users Navigate Through A “Web” Of Apps

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    dl-4Have you ever wished that you could navigate through the apps on the phone as easy as clicking links on the web? Such a thing may now become a real possibility thanks to a new service from Cellogic, called Deeplink.me. In a nutshell, it’s a bit.ly for mobile app deep linking – meaning not necessarily just linking to the app itself, but to a specific page, section or  - in the case of a mobile game – a specific level, within an application. The link (deeplink.me/yourname), meanwhile, works from anywhere, whether web, mobile web, or any other native mobile application. It can automatically detect where an end user is coming from and whether or not they have the necessary mobile app installed on their device. If the link is clicked on the web, it would simply point the user to the developer or publisher’s web version of that same content. If on mobile with no app installed, it could be configured to point to the app store or mobile website instead. And if the app is present, it could take you right to the relevant screen. All of this is configurable, of course. The idea came about as an offshoot of what Celllogic is currently building with Nextap, a content discovery network for mobile applications. Nextap is a much bigger product built on top of this deeplink technology, and, even pre-launch, it has paying customers. These include several large news publishers and a few big-name app and game developers. During the development process for Nextap, the team decided to spin off the Deeplink tool, which will allow end users to move horizontally through apps. As Cellogic CEO Itamar Weisbrod explains, Nextap’s customers wanted to use the technology as something of a “bit.ly for deep linking” so they could tweet out links, share them on Facebook, email and elsewhere. “One of their biggest issues is that they’ve invested so much in these native apps, but they’re still silos,” says Weisbrod. “So we said, well, we have the analytics, we have this platform, we could just give you this one URL and you can generate the links for your apps, and you could then link to specific parts in your apps.” The implementation requires minimal configuration on the app developer’s side since the function the link is calling is already present. Developers only have to add a few lines of code, Weisbrod says. And on

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May
22
May
22
  • Photo Albums Are Stupid. Moju Labs Is Building What Comes Next.

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    Moju LabsWith years of digital exhaust now behind us – over 240 billion photos on Facebook, 8 billion on Flickr, and not to mention the 72 hours of video uploaded to YouTube every month – we’re now transitioning to a time when we’re in need of smarter tools for organizing and accessing our personal data archives. Only a few companies, so far, have dared to step into this space because the technical challenges its presents. One which shows some promise is the stealthy Moju Labs, a new consumer “big data” startup, which is soon preparing to launch. Founded by the former chief scientist at PayPal and current entrepreneur-in-residence at North Bridge Venture Partners, Mok Oh, Moju Labs is worth keeping an eye on for its team alone.  That team now includes ex-Google and Palantir engineer Justin Legakis and former Luvocracy product head Andrew Holt. The company isn’t yet talking about its product details because, well, there isn’t actually a product yet. There are, instead, a handful of prototypes whittled down from around a dozen to start. But there is an idea. And there’s a funding round about to close. Oh was with PayPal up until around six months or so ago. After leaving, he joined Northbridge as an EIR, which was where he began cooking up what’s now Moju Labs. He says his original inspiration actually came from his grandfather, who passed away about a decade ago. “There are all these great stories. He lived a great life,” Oh says. “But at the end of the day, I wished I knew him more.” This sparked something in him, and he decided he wanted to build something so that his kids, your kids, and our kids’ kids, wouldn’t have to feel the same way. “We’re always carrying around a device that’s called a smartphone, but it’s really a sensor device and we’re capturing so many things – not just photos, but audio and visual, too,” he says, hinting at what’s to come from Moju. “And on top of that, we’re wearing wearable computing stuff, and quantified self gadgets.” All these things are constantly being used to capture and measure data about you, but this is “dumb data,” Oh explains. It’s information, but it’s not stories. “And what really matters is people’s relationships and stories,” he says. Over the past few years, companies have been focused on building beautiful and simple mobile apps that allow

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